The visuals are washed out and really rough looking, considering just about all the other games that effectively used the Wii's graphics well (the Sonic storybooks, the Mario Galaxies, Skyward Sword, Sin & Punishment: Star Successor (though that one maybe less so), Xenoblade, etc.). As for graphics, it's not hard to tell that the SD version of Unleashed is inferior both to its HD brother and even games on the console it was made for. Something that was quickly proven wrong with Colors.
![sonic unleashed vs sonic generations sonic unleashed vs sonic generations](https://i.pinimg.com/originals/10/fd/2a/10fd2a627d80c9c8d2c74043af68bda0.jpg)
Overall, I'm really stuck on what version I prefer, and I think I might like them both equally. Graphics are okay for a Wii game, but they just can't compare to Secret Rings, Black Knight, or Colours. The Werehog stages were actually fun in this version, and a lot more interesting. However, they were the polar opposite of the HD version's control issues funnily enough. Daytime stages were great in this too, boost was handled slightly differently (you get one burst of speed at a button press rather than how the HD version handled it), but there were control issues here too. The graphics in this version are breathtakingly gorgeous, with a Pixar-like art style and high fidelity for the time (though there were framerate problems). This version, unlike the SD version, had the Empire City and Mazuri stages, which were very strangely omitted from the SD version. There were also control issues all around, with the controls feeling stiff and a notable presence of input lag, at least on the 360 version. I really think that the HD version has great gameplay on the daytime levels, but the Werehog levels were very long, monotonous, and got tedious very quickly, not to mention breaking the flow of the game. This version was of course toned down technically, but was it any more or less fun than it's big HD brother?
#Sonic unleashed vs sonic generations ps2#
SEGA outsourced the Wii version (a PS2 port was also created) to a different development team (I beleive it was Dimps?). 'Unwiished' was created as the Wii couldn't handle the Hedgehog Engine and the gameplay that came with it in the HD version. It also ran on SEGA's (at the time) new Hedgehog Engine.
![sonic unleashed vs sonic generations sonic unleashed vs sonic generations](https://alchetron.com/cdn/sonic-forces-2c609722-6cdf-43d4-9f34-f2fb03cc48f-resize-750.png)
The HD version has better visuals, slightly narrower level paths, and uses better visuals. The two versions both have the same ideas of gameplay, but are different in execution. There's the HD version on Xbox 360 and PS3, and the SD version (commonly referred to as Unwiished) on Nintendo Wii and Playstation 2.
![sonic unleashed vs sonic generations sonic unleashed vs sonic generations](https://i.ytimg.com/vi/A6Wyw2Fl2sQ/maxresdefault.jpg)
I thought I'd create this thread as I'm quite curious for the community's opinions on these two different version of the same game.